 It's not exactly a secret that gaming has found new life on the web, social and mobile platforms. Of course, with it, especially the rise in free-to-play gaming, developers need to find ways to monetize their apps, or their browser-based games. Beyond mobile or banner advertising, there is the option of in-app or in-game purchases -- the old in-game freemium model. Give your game away for free, sell new levels, armor, weapons, life for a buck or two. Lots of games have incorporated virtual marketplaces to sell hawk virtual goods of all kinds.
It's not exactly a secret that gaming has found new life on the web, social and mobile platforms. Of course, with it, especially the rise in free-to-play gaming, developers need to find ways to monetize their apps, or their browser-based games. Beyond mobile or banner advertising, there is the option of in-app or in-game purchases -- the old in-game freemium model. Give your game away for free, sell new levels, armor, weapons, life for a buck or two. Lots of games have incorporated virtual marketplaces to sell hawk virtual goods of all kinds.Source: http://feedproxy.google.com/~r/Techcrunch/~3/FNkmCiaXjrk/
verizon galaxy nexus lawrence lessig lawrence lessig time magazine person of the year 2011 time magazine person of the year 2011 new orleans jazz fest new orleans jazz fest
 
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.